The Center for Art, Design and Visual Culture presents Oletha DeVane: Spectrum of Light and Spirit, on display from September 22 through December 17. Featuring nearly 100 artworks, the exhibition is the first retrospective of celebrated Maryland artist Oletha DeVane, and traces the artist's extensive career, from her early paintings and works on paper to video artworks and interactive sculpture, including works on view for the first time.
The Albin O. Kuhn Library Gallery presents the exhibition Sonya Clark: Hair/Craft, on display from October 31 through March 12. Clark's multidisciplinary work explores issues of identity, race, cultural heritage, and collective memory. This exhibition presents five works in which Clark applies fiber-art techniques to the medium of hair, a material laden with cultural and metaphorical significance.
The Albin O. Kuhn Library Gallery presents the exhibition Aaron Siskind: Formations, on display from October 31 through March 12. Aaron Siskind (1903–1991) was one of the most influential figures in the development of photography as an art form during the twentieth century. This exhibition, drawn from UMBC’s Photography Collections, traces the formation of this artist’s unique photographic vision from early documentary works made in Harlem as a member of the New York Film and Photo League in the 1930s to his breakthrough explorations of abstraction in the 1940s and 1950s, which led to a sustained investigation of the camera’s capacity to frame new visual forms.
Written in 1956, Alice Childress's pioneering play, Trouble in Mind, shined a light on the lack of recognition, representation, and opportunities for Black theatre artists. During a turbulent rehearsal week for a new Broadway play, leading lady Willetta Mayer resists the rampant racism of the entertainment industry. No less relevant today, the play is a brisk, entertaining drama told with humor and pathos.
The Center for Innovation, Research and Creativity in the Arts (CIRCA) presents Skawennati, who investigates history, the future, and change from her perspective as an urban Kanien’kehá:ka (Mohawk) woman and as a cyberpunk avatar. Her early adoption of cyberspace as both a location and a medium for her practice has produced groundbreaking projects such as CyberPowWow and TimeTraveller. She creates machinimas—movies made in virtual environments—as well as still images, textiles and sculpture.