UMBC INTRAMURAL FLOOR HOCKEY
TOURNAMENT GENERAL RULES
Note: These rules
haven't been updated for this semester. Please use them only as
guidelines until they are updated.
ELIGIBILITY
All UMBC students (full or part-time),
faculty and staff. Each participant must be registered and have
signed a waiver form.
INSURANCE
All participants should check prior to play
to make certain that their personal insurance will cover any
injuries that may occur during intramural participation.
ROSTERS
All rosters will be checked prior to the
start of the season. Names appearing on more than one roster will be
checked with managers of involved teams. If the problem cannot be
resolved, the player(s) in question will continue to play for the
team which player(s) initially registered. Maximum of 15 players per
team roster will be eligible to receive championship awards.
INELIGIBLE PLAYERS
If a player participates on more than one
team in the same intramural event (may not participate in two
leagues, excluding men's and coed or women's and coed), the player
and the teams involved are subject to the following:
(1) The player is automatically disqualified from further
participation in this tournament and may face further penalties,
subject to review by the Tournament Director.
(2) The team with which the player originally signed up will lose
the services of this player for the remainder of the tournament and
may not replace this player with another player. The team will
forfeit any subsequent games in which the ineligible player
participates.
(3) Any other team(s) involved will forfeit all games in
which the ineligible player
participated.
ROSTER ADDITIONS
Players may be added before the team's first game of the season
up to a maximum of 15.NO ROSTER ADDITIONS AFTER THE TEAM'S SECOND
GAME.
PLAYER RELEASES
Automatic release from team:
1. If player "drops" out of school. (This will be verified with
the Registrar's Office.)
2. If a player on a
roster has not appeared in any of the games during the regular
season. The player will be released and will be ineligible for
playoff competition.
FORFEIT DEPOSIT FEE
Entry in this tournament requires a
refundable deposit of $40 per team, collected at the Managers�
Meeting. The forfeit deposit will be collected to encourage play
among teams. If a team forfeits one game, that team will lose � of
their deposit. If a team forfeits two games, that team will be
disqualified from the tournament. All teams are responsible for
picking up their forfeit fee deposit in the Rec Sports office room
RAC 321 at the conclusion of the tournament.
TYPE OF TOURNAMENTS
Will be coordinated by the Tournament
Director depending upon the number of teams in each division.
PRE GAME "SIGN-IN"
All players must sign-in prior to
participation in each game with all required information on the game
score sheet. In case of forfeit, all players in attendance must
sign-in. In addition, each team must present a valid UMBC ID card to
the referee at the start of the contest.
POSTPONEMENTS
If playing conditions do not allow games to be played, a notice
will be posted on the Intramural Bulletin Board (located on the
1st floor of the
RAC) as far in advance as possible. Postponed games will be
rescheduled at the end of the season. If the outcome of the game(s)
will have no effect on the playoffs, the game(s) may not be
rescheduled. There will be no "request for postponement" from any
teams. All games will be played according to the tournament
schedule.
TEAM WITHDRAWAL
If a team can no longer continue to participate, the captain of
that team must obtain the "Team Withdrawal Form" from the Tournament
Director. All remaining games will automatically be forfeited to the
scheduled opponent.
**PLAYERS OF DISBANDED TEAMS ARE** **INELIGIBLE TO JOIN OTHER TEAMS.**
FORFEITS
Forfeit time will be ten (10) minutes after scheduled starting
time. The decision of forfeit will be made by the Tournament
Director or by a designated official.
Reasons for forfeits:
1. Ineligible player(s)
2. Insufficient number of players to start the game: you must
have four(4) players to start the game.
3. Ejected players failure to comply in leaving the area within
one (1) minute.
4. Continual "unsportsmanlike conduct" on behalf of player(s) or
team.
If a team forfeits more than one game during
the season, the team is automatically "dropped" from the tournament
and will not be eligible to collect their forfeit deposit. All
remaining games will automatically be forfeited to the scheduled
opponent.
PROTESTS
Protests may be filed to question the
eligibility of the players. Protests may also be filed for questions
of rules interpretations, not judgment calls. An "Official Protest
Form" will be available at game site. If at all possible, the issue
in question should be solved at that time. If not, the officials
will announce that the game is being played under "protest". If the
protesting team eventually wins the game, the protest should be
withdrawn, unless it may involve a question of player eligibility.
The "Official Protest Form" must be filed with the Tournament
Director within 24 hours of the activity. All protests will be
reviewed in a timely manner.
EJECTED PLAYERS/COACHES
Ejected players/coaches must leave the
activity area (out of sight and sound range within one (1) minute).
A player or non-playing coach can be ejected without a warning for
fighting, unnecessary actions, profanity and/or conduct. Fighting
will result in immediate ejection from the game and possible
disqualification from the tournament.
Ejections will result in an automatic one
(1) game suspension for the next scheduled game. (The player is not
allowed in the building for the next game.)
INJURIES
All injuries, regardless of their severity, must be reported to
the officials. This will be recorded on the score sheet. The
Tournament Director will attempt to contact all injured players that
evening to check on their status.
If an injury appears to be serious:
1. Don't move the injured player.
2. Obtain the proper medical services (training room personnel)
immediately.
Any injuries occurring during intramural
participation will be treated by UMBC Training Room Personnel or by
Student Health Services. No participants are allowed in the Training
Room to obtain tape or other services.
CLOTHING
Although not mandatory, it is highly
recommended that players wear hockey gloves and a mouthpiece.
Scrimmage vests will be provided for all participants. Participants
must wear proper gym attire, no street clothing permitted.
FOOTWEAR
All participants must wear proper athletic footwear. No loafers,
no stocking feet, no bare feet, no street shoes, etc. Tennis shoes
only!!! No hiking-style shoes/boots.
SPECTATORS
All friends and spectators of teams must be kept away from the
team area on the floor. Each team manager is responsible for the
conduct of everyone in their immediate area. No chairs or benches
are allowed on the sidelines. No food or drink allowed on the
floor.
CONDUCT
All participants who do not comply with the basic philosophy of
the intramural program, its policies, procedures and/or game rules
will be dealt with accordingly. Comments/suggestions, see the
Tournament Director.
FLOOR HOCKEY GAME RULES
I The
Team
Each team will consist of five (5) players: two (2) defense men,
two (2) forwards, and a goalie. You may start the game with a
minimum of four (4) players. Free substitution rule will be in
effect. In Coed play, you must have two females on the court at all
times (if you only have one female, then you must play "a man
down").
II The
Game
A The Game consists of three (3) periods of ten (10) minutes each
with a one (1)-minute rest between periods (running time except the
last two [2] minutes of each period and the last minute of each
overtime period in the playoffs only). Goals are to be changed after
each period. During playoffs, overtime periods (10 minutes each)
will continue until a winner is determined.
B FORFEIT TIME IS TEN (10) MINUTES AFTER THE SCHEDULED STARTING
TIME.
C Each team will have one (1) 45-second time-out. One additional
time-out will be awarded for the overtime period. (Timeouts do not
carry over to overtime)
D All apparatus and protrusions are out of play (this includes
backboards and supports), which will be blown dead by the
referee.
E A puck which hits off the backboard or supports and goes into
the goal is considered a "dead" puck and a face-off will take place
in the offensive zone.
F Batting or kicking (intentionally directing) the puck with the
hand, arms or feet into the goal is illegal.
G Face-offs will be held at one of the five (5) designated areas.
No player will be allowed within ten (10) feet of the two face-off
men.
H There is no offsides.
I Sticks may not be lifted/raised above the waist at any time. NO
SLAP SHOTS!!!
J Broken sticks must be dropped at the spot immediately. Anyone
tossing or throwing a broken stick will be penalized according to
the rules.
K No checking!!
L Goalies may not throw the puck to a
teammate in an offensive manner.
III Equipment
A Sticks will be supplied for all games.
Personal sticks which are approved by the Recreation program may be
used(wood shafts, plastic blades). Tape is not permitted on the
blade of the sticks.
B Goalie Equipment The goalie may use a
goalie stick if he/she wishes. Wooden goalie sticks are permissible.
Goalie may wear ordinary goalie pads or hockey shin pads and a chest
protector. They may also use an ordinary baseball glove, regular
glove or mitten on their catching hand. A regular player's hockey
glove may be worn on the other hand. The goalie MUST wear a face
mask.
C Players' Uniforms Each team must wear the
same color uniform (sweater, scrimmage vest, same colored t-shirt,
etc.). All players must wear proper gym attire. Players may wear
hockey gloves as well as foam protective pads on their knees and
elbows. Mouthpieces, cups, hockey gloves, and protective eye wear
are all strongly recommended.
IV Scoring
A A goal is scored any time the
puck completely crosses the goal line. In coed play if a female
scores, it will count as two points instead of one.
B Under no circumstances will a
goal be counted on a foul by the offensive team or with any
offensive player in the crease.
C On shots where the puck is
deflected off a player or equipment into the goal, the goal counts.
A puck deliberately kicked or hit by hand into the goal does not
count.
D In cases where the goal is
kicked or is not sitting squarely on the goal line, it will be the
referee's decision to count the goal or wave it
off.
V Penalties
A Roughing penalties (minor
penalty, 2 minutes):
1. Slashing
2. High-sticking
3. Interference
4. Holding
5. Tripping
6. Hooking
7.
Elbowing
B. Bench Penalty (minor
penalty, 2 minutes)
1. Unsportsmanlike conduct by
anyone on the bench.
2. Delay of game
3. Too many men on the
court.
C Delay of Game (minor penalty,
2 minutes):
1. Player other than goalie
closing their hand on the puck.
2. Goalie holding onto the puck
after a save for more than ten (10) seconds even when he has the
opportunity to pass the puck to a teammate.
D Major Penalties:
1. Misconduct (5-, 10-minutes,
or game misconduct)
Game misconduct also carries
an additional one (1)-game suspension.
2. Fighting -- Five (5) minute
major penalty plus a game misconduct and possible tournament
suspension.
3. Excessive roughing which
includes high-sticking, spearing or butt-ending
(5-minute major penalty).
4. Any player(s) who leaves the
bench during an altercation, for any reason, may result in a
10-minute misconduct and/or a game
misconduct.
All other rules will be carried out according to the
International Floor Hockey Association.
FOR FURTHER INFORMATION CONTACT
THE OFFICE OF REC SPORTS (RAC
321) 455-2118
REVISED 2/18/04
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